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A World to Play In: Games as a Transformational Tool to Engage in Our Environment

Jonaya Kemper | Game Design Lead P3G Project at Carnegie Mellon University

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From card games about bird sanctuaries, to the elves larping at your local park, there are many ways we can use games to encourage humans of all ages to connect to our past, protect our present, and imagine our future. As analog games see a popular renaissance, many of them have integrated ecological themes that invite players of all ages to consider their connections with our world. How can we use these playful experiences to transform our own ideas about the environment, and encourage our communities to strive for a regenerative future? Join game designer, educator, and activist Jonaya Kemper as they highlight how can games be a catalyst for encouraging curiosity in our natural world.

Speaker Bios and Abstracts

About the Speaker

Jonaya Kemper is an activist, educator, game designer and scholar who investigates play as a means for liberation for peoples of marginalized identities. A Nebula nominated designer, their praxis ranges across the game design spectrum to create innovative, engaging games that seek to provoke reflection and transformation.  Currently appointed at Carnegie Mellon University, she is the Lead Game Designer for the Player Programmed Partnered Games Project, as well as instructor of independent game design at the Integrative Design, Arts, and Technology Network.